Some of your favourite scenes in Rogue One may well have been filmed using technology straight from Valve!

The director of Rogue One Gareth Edwards is known for being a very ‘Hands-On’ director, having worked on both Monsters (2010) and the Godzilla reboot (2014), both known for their visual prowess.

As revealed in the video above, the team at Industrial Light and Magic London jerry-rigged a cutting edge controller for Gareth so that he could physically move around the VFX-heavy shots.

The device shown in the video is essentially an iPad with an HTC Vive controller strapped to the back.

Utilising Valve’s Lighthouse tracking technology, the director was able to move around the computer-contained scene in real time to get the perfect shot. If there was one thing that struck me about Rogue One, it was the visual

Utilising Valve’s Lighthouse tracking technology the director was able to move around the computer-contained scene in real time to get the perfect shot. If there was one thing that struck me about Rogue One, it was the visual

If there was one thing that struck me about Rogue One, it was the visual effects, especially near the end of the movie. It’s amazing to see video game technology being utilised in one of the biggest blockbuster franchises of all time.

Hopefully this will lead to a greater understanding of a director’s vision within VFX-heavy movies, which can only be a good thing!

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Jordan Oloman
Joint Editor-In-Chief of Quillstreak. Geordie Archaeology Graduate living vicariously through Nathan Drake. Loves old-school Adventure Games and anything made by Double Fine. Whispering Rock Psychic Summer Camp Wannabe.
https://twitter.com/JordanOloman

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