Block’Hood has just released its final version to the world after over a year in Early Access. Aside from all the previous updates, Story Mode has been added after many teases during this period. Developed by Plethora Project and published by Devolver Digital, the game introduces players to a city builder that carries a more personal touch than we are used to, presenting a neighbourhood full of life in an interesting art style.

After fully releasing three modes (Challenge, Educational and Sandbox) a campaign has been added to the game, featuring the story of a boy, his pet and his neighbourhood. Players will be able to build the place from scratch and experience how the characters get to know each other, alongside the adventures that will come along.

Jose Sanchez, architecture professor and one of the developers behind Block’Hood, spent years building each one of the pieces we are able to use inside the game. The philosophy behind it is that it’s not only to be able to build a city but to experience the ecosystem within and around it at all times. Weather affects it in many different ways (like rain for cultivation), and each block requires certain resources in order to function properly. Beware of not meeting the minimum required, as decay is just around the corner in every moment.

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Block’Hood is available on Steam for Windows, Mac and Linux users at the price of $9.99 USD, but there is a special discount running until May 18.  The game offers four different game modes, over 200 building blocks to create pools, farms or entire parks. You can say hello to the devs on Twitter, and make sure to visit the official site for more information.

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Diego Argüello
Journalism student, frustrated bassist and Scott Pilgrim worshipper. I wanted to leave a mark in the world, so I became a writer. Learned English thanks to video games.

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