The latest craze in children’s toys, the fidget spinner seems to have taken the UK and American toy market by storm. To be fair, having held one myself, there is certainly a strange joy to be found in spinning the gyroscopic gadget.

For those who aren’t aware a fidget spinner is basically a palm held device that you can spin in your hand to alleviate the necessity for fidgeting. Originally, the devices were used as stress relievers for young children suffering from ADHD, autism and anxiety. Yet, since appearing across social media, market chains worldwide have stocked their shelves with the devices, allowing the spinner to become a common household name at this stage in 2017.

However, what will likely surprise more of you, is that a fidget spinner app has flown to the top of the iTunes chart, capitlising on its physical counterpart. The app, named finger spinner has surpassed the likes of Facebook, Snapchat and Instagram to reach the top spot.

Gameplay (if you can really call it that) is relatively simple. Players must attempt to accumulate as many rotations possible with a limited five swipes, the more rotations you achieve the higher your score. As standard, the app is a free-to-play game, however, fans of the app can upgrade to an ad-free counterpart for ninety-nine pence.

What’s more, is that currently the app actually holds a 4.5-star rating which is as a result of over three-hundred separate reviews, which in theory actually means that a substantial amount of people are buying into this digital mock-up of the world’s latest tangible fad.

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Jared Moore
Joint Editor-In-Chief at Quillstreak. Freelance Journalist studying at Newcastle University. Enjoys long romantic walks across the Mojave Wasteland followed by dinner with the Baker household. Once swiped right and killed a king.

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