Presented by Devolver Digital and in development by onebitbeyond, The Swords of Ditto is a new top-down action RPG aimed for a early 2018 release for PC and Playstation 4. The game features a co-op mode up to four players, a really charming aesthetic and many, many enemies to defeat. The director behind the project was also in charge of Stealth Inc. and Stealth Bastard development, among a few others.
Leaving drugs, gallons of blood and flashy neon lights at a side, The Swords of Ditto introduces itself as if it were a playable cartoon. The brave adventures of the land will have to face Mormo, the villain of the game, alongside hundreds of malevolent creatures. Death will not be the end of our journey, but all our doings will have an impact in the next playthrough. And, while playing with friends will be optional, there will be an impact aswell in terms of how we solve puzzles, the loot and more.
Every success and failure will be forever registered in Ditto’s history, and luckily for us, there will be plenty of ways to prevent the worst to happen. There are special monuments hidden in the island, and there is also the possibility to retrieve equipment and loot from fallen heroes. This will be the key to confront the dungeons in The Swords of Ditto in order to bring back happiness to the land.
Prepare to face spirits, skeletons, zombies, giants and the classic slimes at your own pace. Players get to choose wheter they want to face Mormo right at the start of their adventure (for an ultimate and ridiculous challenge), or perhaps take it easy and level up with dungeons and side quests in any order. As for the RPG aspect, heroes will level up by using different items, including a bunch of stickers that can be used to boost their power.
The art style, alongisde the short preview of the soundtrack we were able to hear, are what caught my attention the most from The Swords of Ditto. Also, it seems like the developers are trying out different ways to bring new elements to the genre, such as the vinyl record Frisbee or the colossal foot that can be seen in the trailer. Everything from the bushes to the pieces of armor in each hero responds to a same theme, and I can’t wait to see more about the game. For those who are as impacient as I, there will be a gameplay showcase during Devolver Digital’s Twitch appearance on Monday 12th, 5PM (Pacific Time).
Onebitbeyond have been working on the game since 2015, and two years later they finally showed it to the world. The team is formed by Jonathan ‘Bidds’ Biddle (Ex-creative director of Curve Studios), Sam Robinson (Game Designer), David Hankin (Artist-in-chief), Alex Berry (Freelance Animator), Niklas Ström (Music Producer/Sound Designer), Fran Court (Freelance Illustrator and 2D/UI Artist), Jay D Smith (Character/Concept/Illustrator artist) and Ed (Writer/Designer).
The Swords of Ditto will be available on PC (Windows only at the moment of the article) and Playstation 4. For more information, you can visit the official website, and don’t forget to say hi to both the developers and Devolver Digital on Twitter.